The Gamified Beef Scribing training app will be presented

The Australian Meat Processor Corporation (AMPC) plans to showcase the gamified beef striping technology designed by Company-X at conferences across Australia.

Company-X Senior Software Developer and Microsoft Most Valuable Professional Jiadong Chen has created a fun training course for Australia’s specialist research and development provider for meat processors. The company invited the software specialist to participate in a multiple bidding process.

“AMPC set out a small challenge to develop a gaming angle towards a common industry problem,” said Stuart Shaw, AMPC (Advanced Manufacturing) Program Manager.

“We struggle to attract technicians to our industry to develop technologies that improve treatment. We must continue to train people continuously.

“We used beef tracing because it was easy to explain and we could see the potential uses for it.”

Beef tracing or rib cutting, done correctly, pays off for the meat processor.

“If you don’t get those cuts right, you lose money from then on,” Shaw said.

Company-X offered a proof of concept for a web-based gamified beef tracing training solution.

Gamification involves motivating user behavior with elements familiar from typical game scenarios and environments, such as providing challenges and earning rewards.

Using a mouse on a desktop or a stylus on a tablet, users draw over a digital photograph of a side of beef to show where they think the cuts should go. Those using pens were more accurate than those using mice, but the interactivity of the two methods makes the educational process engaging for trainees.

Users are timed by carcass, with their time decreasing as they progress through levels.

Users are scored on accuracy, and their score is recorded on a leader board for all users to see.

“While developing this web-based gamified beef burning training solution for AMPC, we used the Unity game engine,” Chen said.

“It can be used to create 3D and 2D games, as well as interactive simulations and other experiences. It also supports creating games for over 19 different platforms, including mobile, desktop, console, VR, and web. At the same time, we adopted Microsoft’s Azure cloud platform to store user data and host this Unity web application and deployed all services in Microsoft Azure cloud’s Australia East data center in New Wales. South, which reduces network latency while meeting data sovereignty requirements.

The beef tracing solution has been a hit with AMPC and its members, and there are plans to showcase it at conferences across Australia.

“The game was very addictive. He nailed it perfectly. We were very impressed with what Company-X came up with. We have a really good engagement tool,” Shaw said.

“Working with Company-X was definitely a good experience, the way they set the project brief was fantastic.

“When it comes to creating training tools through this type of technology, we’re only scratching the surface of what we can do using different combinations of augmented reality (AR) and virtual reality (VR), etc.”

“I was delighted to hear that AMPC loved the web-based beef tracing application and plans to showcase it at conferences where it will be used as an engagement tool,” said Lance Bauerfeind, Beef Tracing Specialist. Company-X AR and VR.

“We look forward to working more closely with them.”

About Company-X

Company-X offers industry-leading software delivered with a can-do attitude.

Founded in 2012 by software specialists David Hallett and Jeremy Hughes, Company-X immediately won contracts with New Zealand government departments and an American multinational.

The team has grown to over 50 New Zealand-based software specialists, with only the best and brightest passing Company-X’s interview and assessment process.

The Company-X team prides itself on its experience in a wide range of technologies and languages ​​and enjoys challenging problems.

Company-X ranked in the Deloitte Technology Fast 500™ Asia Pacific, a list of the fastest growing technology companies in the Asia-Pacific region, in 2017, 2018 and 2019.

Company-X has won numerous awards:

  • Company-X won Best Professional Service Innovation in the Hamilton Central Business Association’s 2021 Central Business District Awards
  • Company-X software quality assurance tester Jes Elliott won the Reseller News Women in ICT 2021 Rising Star Award.
  • The Independent Software Vendor Award at the 2020 Reseller News Innovation Awards for cutting-edge software that turns text into human-like audio files at a fraction of the cost of booking a voice artist, recording studio, and of a sound engineer.
  • The Independent Software Vendor Award at the 2019 Reseller News Innovation Awards for a hands-free audit application developed for AsureQuality.
  • The Service Excellence and Global Operator awards at the Westpac Waikato Business Awards in 2018.
  • The Service Exporter of the Year category at the 2017 Air New Zealand Cargo ExportNZ Awards.
  • The Homegrown Innovators ISV award at the 2017 Reseller News ICT Industry Awards.
  • The Roading Asset Management Innovation Award at the Road Infrastructure Management Forum in 2017 for the One Network Road Classification Performance Measures Reporting Tool designed for the transport sector in New Zealand.

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Jennifer C. Burleigh